Water Vessel

Overview

Used simple materials such as wood and rubber bands to explore hand versus material interactions that eventually lead to creating full scale foam models of water vessels that gave a new meaning to how a person uses water (the water vessel focuses on 3 main words: static, heavy, and sharp).  

Timeline

December 2019 (4 weeks)

Tools Used

Foam, acrylic paint, hand-carving

Skills

Physical prototyping, mechanical sketching

The Challenge
How can we apply our understanding of human gesture to tell a use the function and usage of a form?

I wanted to create a water vessel for a specific purpose, for pouring water in this case, that has visual cues in how to use this form without direct communication. Being able to communicate this as an industrial designer is crucial. We need to be able to indicate to users in a clear fashion how something is used, otherwise, if it is unclear, users will think that the tools is not comfortable to use and will not establish a connection with a form. 

Process
Exploring how form can create satisfying movements first

Sketches of hand relations and mechanism interactions

Exploring different "satisfying" mechanisms

Final mechanism 

Translating working mechanism to its language form

Using the knowledge from the mechanism to prototype a new interaction for a water vessel

Form models that led to the final version

Water vessel interaction

Short Video Process of Making
Using this knowledge and applying it to a tool
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